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Virtual Reality Implementation Guide for Construction Projects

Virtual Reality Implementation Guide for Construction Projects

Publication No
FR-TC-02
Type
Guidelines/Suggestions
Publication Date
Jul 01, 2019
Pages
63
Research Team
RT-TC-02
DOCUMENT DETAILS
Abstract
Key Findings
Filters & Tags
Abstract
The visualization of construction models and environments has already benefited the construction industry in numerous scenarios and tasks. Now, immersive virtual reality (IVR) presents a more immersive and intuitive visualization approach for industry
Key Findings

RT-TC-02 tested 18 users (a combination of industry experts and novices), comparing their performance on two inspection tasks to see whether they performed better in a desktop environment or by using immersive virtual reality (IVR) (FR-TC-02, p. 28):

  • The group that used IVR scored higher (21.86% to 142.92%).
  • There was a statistical significance in both tasks between the scores a user posted and the equipment he or she used (p = 0.012, 0.002).
  • The data also showed statistical significance in comparing the error-detection scores of novices vs. industry experts (p = 0.038).

RT-TC-02 summarized suitable IVR implementation scenarios according to existing research projects and industry tryouts. Currently, IVR capabilities are validated mostly in the following fields of application (FR-TC-02, p. 35):

  • Design review or optimization
  • Facilitating collaboration
  • Training programs

RT-TC-02 explored efficient approaches to transform the 3D model of a construction project into a VR-ready model for different applications. The team investigated and documented four major steps and corresponding operations (FR-TC-02, p. 15):

  • Selecting target components
  • Optimizing 3D content
  • Modifying the system to incorporate a game engine
  • Developing the user-computer interface and functions

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RT-TC-02 identified the major cost and benefit items based on industry experiences and trends of development (FR-TC-02, p. 48). The benefits of IVR applications clearly outweighed their costs. The analysis delivered two chief findings:

  • The cumulative IVR investment will increase slowly after two years of implementation.
  • The majority of the IVR investment will be devoted to the developers’ salaries.
Filters & Tags
Research Topic
Virtual Reality in Construction
Keywords
Immersive Virtual Reality, Model Transformation, Performance Measurement, Implementation Guide, Cost-benefit Analysis, Design Review, RTTC02, TC-02